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- 25 GAMES AND EXPERIMENTS: Contains over 40 components for 25 games and experiments. Construct super magnet racer, a compass yacht, a table UFO, a maglev personal transporter, an anti-gravity scripture and more.
- LEARN THE BASIC PRINCIPLES OF MAGNETISM: Learning basic principles of magnetism are essential to conducting the games and experiments-a magnet, has 2 poles, like poles repel, unlike poles attract-more fun that learning from a textbook.
- FUN FACTS AND EASY TO FOLLOW INSTRUCTIONS: The step-by-step illustrated color guide details all 25 games and experiments and explains How does it work? for all activities.
- INCLUDED IN KIT: Set of magnet handles (assembled for magnet wand or U-shaped magnet), car/boat chassis, fishing wand joint, compass, ring magnet joints (2), super power bar magnets in plastic case (2), wheels (4), red ring magnets (2), magnetic fish (5), short axle, long axle, rod for fishing wand /yacht mast, string (2), metal screw nuts, maze template, thin rod with ring, support arm
- Also includes; round shaped rod, hexagonal rod, graphic template (compass, Earth, spaceman), baseplate, enclosure, 2-color ring magnets (7), stickers, pointer, axle, string attachment, copper washer, divider, UFO body, weighing pan, 16 page illustrated instruction booklet. HOUSEHOLD ITEMS NEEDED AND NOT INCLUDED: Metal paper clips, shallow tray, plastic sheet, and adhesive tape.
- Ages 8+
- Choosing a selection results in a full page refresh.
- Press the space key then arrow keys to make a selection.